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Буду постепенно выкладывать полное прохождение игры. Сеанс длинный, поэтому разобью на части. План игры следующий:
  1. Дом, паб
  2. Вогонский трюм, капитанская каюта, воздушный шлюз
  3. Корабль "Золотое Сердце", включаем Движок Невероятности с заменителем чая
  4. Логово
  5. Президентский катер
  6. Проселочная дорога
  7. Гостиная
  8. Переключаем Движок Невероятности на чай
  9. Внутри кашалота
  10. Боевая рубка
  11. Выбираемся на планету Магратея
Наверное, многие видели одноимённый фильм, а некоторые даже читали книжку. Мне в своё время фильм показался чересчур экстравагантным, и поэтому неинтересным. Только сейчас я осознал причину: кто в игру не играл, фильм оценить не в состоянии. 😀

В середине 80-х игру "The Hitchhiker's Guide to the Galaxy" купили полмиллиона человек. Если хотя бы каждый сотый смог её пройти - это уже большое достижение. Насколько игра экстравагантная и крышесносительная - в той же мере она жестокая по отношению к юзеру. Как в шутке: жизнь игрока тяжела, но к счастью, коротка. 😀

На Хабре есть русский перевод подробной статьи про историю игры: «Автостопом по галактике» — история невероятного текстового приключения 1984 года. Рекомендую. Но саму игру не думаю, что можно адекватно перевести. По какой-то необъяснимой причине легкий ироничный юмор английской версии в русском варианте превращается в пошлое унылое говно. Культурная нестыковка.

Мне удалось пройти игру целиком, с максимальным счётом. Конечно, я пользовался подсказками из интернета - их множество. Но все подсказки или существенно неполные или с серьёзными багами. Про прохождение игры я отдельно напишу, а здесь просто дам ссылки.

Скрипт, проходящий игру от начала до конца: hitchhiker.expect

Запись сеанса: walkthrough.txt

Часть 1. Дом, паб

Скачиваем и запускаем. Покажу до момента, когда персонаж покидает Землю:
$ wget https://eblong.com/infocom/gamefiles/hitchhiker-r60-s861002.z3
$ frotz hitchhiker-r60-s861002.z3

THE HITCHHIKER'S GUIDE TO THE GALAXY
Infocom interactive fiction - a science fiction story
Copyright (c) 1984 by Infocom, Inc. All rights reserved.
Release 60 / Serial number 861002

You wake up. The room is spinning very gently round your head. Or at least it would be if you could see it which you can't.

It is pitch black.

>get up

Very difficult, but you manage it. The room is still spinning. It dips and sways a little.

>turn on light

Good start to the day. Pity it's going to be the worst one of your life. The light is now on.

Bedroom
The bedroom is a mess.
It is a small bedroom with a faded carpet and old wallpaper. There is a washbasin, a chair with a tatty dressing gown slung over it, and a window with the curtains drawn. Near the exit leading south is a phone.
There is a flathead screwdriver here.
There is a toothbrush here.

>get gown

Luckily, this is large enough for you to get hold of. You notice something in the pocket.

>wear gown

You are now wearing your gown.

>look in pocket

Opening your gown reveals a buffered analgesic, pocket fluff, and a thing your aunt gave you which you don't know what it is.

>take pill

You swallow the tablet. After a few seconds the room begins to calm down and behave in an orderly manner. Your terrible headache goes.

>get all

flathead screwdriver: Taken.
toothbrush: As you pick up the toothbrush a tree outside the window collapses. There is no causal relationship between these two events.
telephone: You pick up the receiver. A moment later, the dialing tone is suddenly cut off. Glancing through the window you can't help but notice the large old oak tree of which you are particularly fond crashing down through the phone cable. Shouldn't you be taking more interest in events in the world around you? While you've got it...?

>south

You make your way down to the front porch.

Front Porch
This is the enclosed front porch of your home. Your front garden lies to the south, and you can re-enter your home to the north.
On the doormat is a pile of junk mail.

>get junk mail

You gather up the pile of mail.

>south

Front of House
You can enter your home to the north. A path leads around it to the northeast and northwest, and a country lane is visible to the south. All that lies between your home and the huge yellow bulldozer bearing down on it is a few yards of mud.

Mr. Prosser, from the local council, is standing on the other side of the bulldozer. He seems to be wearing a digital watch. He looks startled to see you emerge, and yells at you to get out of the way.
The bulldozer rumbles slowly toward your home.

>stop bulldozer

You lie down in the path of the advancing bulldozer. Prosser yells at you to for crissake move!!!

>wait

Time passes...

The bulldozer thunders toward you. The ground is shaking beneath you as you lie in the mud.

>wait

Time passes...

The noise of the giant bulldozer is now so violently loud that you can't even hear Prosser yelling to warn you that you will be killed if you don't get the hell out of the way. You just see him gesticulating wildly.

>wait

Time passes...

With a terrible grinding of gears the bulldozer comes to an abrupt halt just in front of you. It shakes, shudders, and emits noxious substances all over your rose bed. Prosser is incoherent with rage.

Moments later, your friend Ford Prefect arrives. He hardly seems to notice your predicament, but keeps glancing nervously at the sky. He says "Hello, Arthur," takes a towel from his battered leather satchel, and offers it to you.

>refuse towel

Not taken.

Ford glances uncomfortably at the sky. He offers you the towel again.

>refuse towel

Not taken.

Ford seems oblivious to your trouble, so you ask "Ford, what about my home?" He looks startled, then guilty. He starts to say something and stops. He starts to say something else and stops. Suddenly he seems to see the bulldozer for the first time, stops starting to say things and starts.

He seems to come to a momentous decision, says he has something of Earth-shattering importance to tell you, and stresses the importance of a quick drink at the Horse 'n Groom.

Pointing toward Prosser, you exclaim "But that man wants to knock my house down!" Ford goes off for a quiet word with Prosser. From where you're lying, you cannot hear what's happening, although they seem deeply engrossed in conversation.

>wait

Time passes...

Ford and Prosser stop talking and approach you. Ford says that Prosser has agreed to lie in your place so that the two of you can go off to the Pub. Reluctantly, Prosser steps forward and lies down in front of the bulldozer. You stand up.

>south

Country Lane
The road runs from your home, to the north, toward the village Pub, to the west.

>west

Pub
The Pub is pleasant and cheerful and full of pleasant and cheerful people who don't know they've got about twelve minutes to live and are therefore having a spot of lunch. Some music is playing on an old jukebox. The exit is east.
There is a barman serving at the bar.
Behind the bar is a shelf. It is full of the sort of items you find on shelves behind bars in pubs.

>buy sandwich

The barman gives you a cheese sandwich. The bread is like the stuff that stereos come packed in, the cheese would be great for rubbing out spelling mistakes, and margarine and pickle have performed an unedifying chemical reaction to produce something that shouldn't be, but is, turquoise. Since it is clearly unfit for human consumption you are grateful to be charged only a pound for it.

Ford hurries after you.

>wait

Time passes...

Ford buys lots of beer and offers half to you. "Muscle relaxant..." he says, impenetrably.

>drink beer

It's very good beer, brewed by a small local company. You particularly like its flavour, which is why you woke up feeling so wretched this morning. You were at somebody's birthday party here in the Pub last night.

You begin to relax and enjoy yourself, so when Ford mentions that he's from a small planet in the vicinity of Betelgeuse, not from Guildford as he usually claims, you take it in your stride, and say "Oh yes, which part?"

>drink beer

It is really very pleasant stuff, with a very good dry, nutty flavour, some light froth on top, and a deep colour. It is at exactly room temperature. You reflect that the world cannot be all bad when there are such pleasures in it.

Ford mentions that the world is going to end in about twelve minutes.

>drink beer

There is a distant crash which Ford explains is nothing to worry about, probably just your house being knocked down.

>east

Country Lane
You see the huge bulldozer heaving itself among the cloud of brick dust which is all that remains of your home. As you start up the lane, a small dog runs up to you, yapping.

Ford hurries after you.

>give sandwich to dog

The dog is deeply moved. With powerful sweeps of its tail it indicates that it regards this cheese sandwich as one of the great cheese sandwiches. Nine out of ten pet owners could happen by at this point expressing any preference they pleased, but this dog would spurn both them and all their tins. This is a dog which has met its main sandwich. It eats with passion, and ignores a passing microscopic space fleet.

>north

You reach the site of what was your home. It is now a pile of rubble. Mr. Prosser looks sheepishly triumphant, a trick few people can do, as it requires a lot of technically complex deltoid muscle work.

Front of House
Mr. Prosser, from the local council, is standing on the other side of the bulldozer. He seems to be wearing a digital watch.

Ford hurries after you.

>wait

Time passes...

With a noise like a cross between Led Zeppelin's farewell concert and the eruption of Krakatoa, a huge fleet of Vogon Constructor ships flies overhead and announces that the Earth will be demolished to make way for a new hyperspace bypass in "two of your Earth minutes."

In all the turmoil, you drop the thing your aunt gave you which you don't know what it is and it rolls away. It is the least of your worries. Anyway, you've been trying to get rid of it for years.

>wait

Time passes...

The vast yellow ships thunder across the sky, spreading waves of terror and panic in their wake. The voice of the Vogon Captain slams across the country, insisting that the planning charts and demolition orders have been available at the local planning office in Alpha Centauri for fifty years and it's too late to start making a fuss about it now.

Throughout the noise, Ford is shouting at you. He removes a small black device from his satchel, but accidentally drops it at your feet.

>get device

Taken.

Fierce gales whip across the land, and thunder bangs continuously through the air in the wake of the giant ships. Ford fights to reach you, but the wind is too fierce. Further announcements from the Vogon Captain make it clear that demolition will begin in just a few seconds.

Through the blinding rain, you see lights flickering on the small device.

>press hitchhike

Lights whirl sickeningly around your head, the ground arches away beneath your feet, and every atom of your being is scrambled, an experience you're probably going to have to get used to. You are in...

Dark


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