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(другие части: 1 2 3 4 5 6 7 8 9 11)
Продолжаем игру:

Часть 10. Боевая рубка
Вы оказываетесь в боевой рубке корабля вл'хургов и г'гугвунтов, летящего завоёвывать планету Земля. И тут внезапно аукается ваш бутерброд.Ваш незамысловатый акт доброты в момент сильного личного потрясения (вы покормили собаку, помните?) теперь приносит богатую награду. Боевой флот приближается к Земле и замечает собаку (которая кажется им гигантским монстром), весело поглощающую бутерброд с сыром.Но что-то у чуваков пошло не так, и вас выкинуло внутрь собственного мозга. Побродив по своим нейронам, вы обнаружили и обезвредили Частицу Здравого Смысла, препятствовавшую вашему путешествию через пространство невероятности. Всё пошло как надо.
Вл'Хурги и Г'Гугвунты тронуты этой простой картиной счастья по сравнению с яростной жестокостью их собственной жизни. Они вспоминают тот день, когда они сами отдыхали за странным бутербродом с сыром, часто на закате после усердного рабочего дня на полях во Вл'Хургоне и Г'Гугвии, и решают вернуться и отстроить свои дома в новом дух гармонии и сотрудничества.
В благодарность они предлагают подбросить вас к Золотому Cердцу по дороге домой. После короткого путешествия на 900 парсеков вас сопровождают в транспортную камеру военного корабля. Транспортер светится, и ваше окружение меняется...
Продолжаем игру:
...You are disoriented. Blackness swims toward you like a shoal of eels who have just seen something that eels like a lot...
Dark
>wait
You can't hear anything, see anything, feel anything, or taste anything, and do not even know where you are or who you are or how you got there.
>wait
You can hear nothing, smell nothing, taste nothing, feel nothing, and are not even certain who you are.
>wait
You can see nothing, hear nothing, taste nothing, smell nothing, and are not entirely certain who you are.
>wait
You can see nothing, feel nothing, taste nothing, smell nothing, and are not entirely certain who you are.
>wait
You can hear nothing, taste nothing, see nothing, feel nothing, and are not even certain who you are.
>wait
You can hear nothing, smell nothing, taste nothing, feel nothing, and are not even certain who you are.
>wait
You can see nothing, hear nothing, taste nothing, smell nothing, and are not entirely certain who you are.
>wait
You can't see anything, smell anything, feel anything, or taste anything, and do not even know where you are or who you are or how you got there.
>hear
(darkness)
You hear the deep and distant hum of a star drive coming from far below. There is an exit to port.
>south
(We were lying about the exit to port.) You emerge from a small doorway...
War Chamber
Spread before you, astonishingly enough, is the War Chamber of a star battle cruiser. Through the domed canopy of the ship you can see a vast battle fleet flying in formation behind you through the black, glittering emptiness of space. Ahead is a star system towards which you are hurtling at a terrifying speed.
There is an ultra-plasmic vacuum awl here.
Standing near you are two creatures who are gazing at the star system with terrible hatred in their eyes. One is wearing black jewelled battle shorts, and the other is wreathed in a cloud of green, sweet-smelling steam. They are engaged in conversation.
The fleet continues to hurtle sunwards.
>get awl
Taken.
The fleet continues to hurtle sunwards.
>wait
Time passes...
>wait
Time passes...
>wait
Time passes...
>wait
Time passes...
Your simple act of kindness at a moment of great personal anxiety (you fed the dog, remember?) now brings rich rewards. The battle fleet plunges toward Earth and spots the dog (which appears to them as a gigantic monster) cheerfully tucking into a cheese sandwich.
The Vl'Hurgs and the G'Gugvunts are moved by this simple picture of happiness, compared with the furious savagery of their own lives. They think back to a day when they used to relax over an odd cheese sandwich themselves, often at sunset after a hearty day working in the fields back in Vl'Hurgon and G'Gugvia, and decide to return and rebuild their homes in a new spirit of harmony and cooperation.
Grateful, they offer to drop you at the Heart of Gold on the way home. After a brief 900 parsec trip, you are escorted into the Transporter Chamber of the warship. The transporter glows, and your surroundings change...
Maze
This is part of a spongy gray maze of twisty little synapses, all alike.
>north
Maze
This is part of a spongy gray maze of twisty little synapses, all alike.
>north
An electrical impulse across a synapse gap temporarily blocks your way.
>north
An electrical impulse across a synapse gap temporarily blocks your way.
>north
Maze
This is part of a spongy gray maze of twisty little synapses, all alike.
>north
Maze
This is part of a spongy gray maze of twisty little synapses, all alike. Blocking the gap between two synapses is a large black particle. There seem to be some faint markings on it.
>get particle
As you remove the particle, electrical impulses begin leaping madly across the now-unblocked synaptic gap. Unfortunately, YOU were in the gap at the time. Everything becomes...
Dark
